Here is the final version of my CG Cookie Coffee Cup. The background isn’t exactly what I like but everything else turned out to my liking.
Category Archives: Johnathan Williamson
All tutorials associated with Johnathan Williamson of CG Cookie
CG Cookie Coffee Cup Part 4
I did not get as much done last night as I was hoping to, the textures were not separate in the source files so I went with what I could do at the time. I did, however get up at 12:00am and found the textures packed within the .blend files and saved them out to my drive for finishing this tonight. Here is what I did, Model and Render.
CG Cookie Coffee Cup Part 3
CG Cookie Coffee Cup Part 2
I’m still working on my coffee cup and will keep this up to date as I work. I don’t have much time when I get home after dinner and before bed so completion will be in a few days but it is coming along. I was able to work through some strange geometry this afternoon and just about completed the lid.
On another note, I did have a look at the Precision Modeling tools for the BSOC and can say I am disappointed. There are in fact no ‘Precision Modeling’ tools, just an addition to some snapping tools. I am intruiged by his statement and I’ll paraphrase here, “I understand your concerns as I come from an Engineering background and my intent is to finish the tools with your requests”. I think this may be a good sign the Blender users wanting better precision will get their wish.
Have a great day. π
Coffee
As my promise said, I will blender a little every single day. Here is a view of the CG Cookie coffee cups I started when I got home. I had some problems with a loop and scale near the end of today’s session but will solve that one tomorrow. I’m sure it is just a settings issue between 2.5 and 2.63
As a side note I had to change the settings on this blog so as to not allow posts and or comments unless you are a registered user. I found that as I stopped posting to this blog all the spam would stop and as soon as I would submit a new post 9 or 10 spam comments would show up the next day.
Sorry all. π
Virus
I finished a new tutorial this afternoon after taking a couple weeks off. Boy did I miss playing around with Blender and watching the new and exciting images that come forth when I make the slightest adjustment to the settings. I also downloaded a new Bible program and promise keep up to date with both my reading and learning new processes daily.
On to the new pic….
This picture used the depth of field
Creating a Battery
As I said yesterday, I completed a tutorial from Johnathan Williamson creating a battery in blender, rendering in Lux Render.
I have not had any experience with Lux Render so I elected to use the Cycles render engine within Blender 2.63. Cycles does not have the default materials Lux Render has but I was able to create a semi-realistic copper material for the top. I think the results are acceptable π
Soccer Ball
I did this quick Soccer Ball tutorial this morning. It was a little tedious at some points but learned quite a bit about different selection techniques. Below is in image of my screen showing you the number of faces. The selection techniques used during this tutorial made the process a great learning tool.
Some final Renders Below
During this next weekend I will create another tutorial for placement on YouTube highlighting the various selection methods used in this tutorial.
If find creating tutorials such as those detailing different techniques to accomplish the same tasks allow me to better remember them. I create the video in my mind first, then record the actual video (sometime multiple times). When the recording is complete the editing of the final addition takes place requiring about 2-3 times the actual recording time. Then I watch the complete video 3 – 4 times listening for things I may have forgotten. The final video is then rendered and watched again for errors one last time and posted to YouTube.Β That is roughly 10 times the video runs through my head. Plenty of time for cementing the information into my memory.
I also completed another tutorial by Johnathan Williamson, ‘Creating a Battery’, from last year before Cycles was in trunk. He used Lux Render, a program I am not at all familiar with so I used Cycles and it turned out wonderful. I will post those pictures tomorrow.
Interior Architecture Scene
Interior Architecture Scene – Tutorial by Johnathan Williamson
This is one of my favorite tutorials by Mr. Williamson. Earlier in the year CG Cookie conducted a survey asking us users how they could improve and what items we would like to learn more about. This tutorial covered every item I requested in one shot, not to mention I had a great time completing it.
I know the lighting and color is a bit washed out and I think I can improve the quality with a few adjustments to the settings. Not to mention I could not locate the texture bundled with the tutorial for the chair and tried creating my own and that (color) seems to be the culprit. Within the next few days I’ll locate a better/darker texture and post again.