All posts by Michael

Working for 20 years as a Manufacturing Engineer for various Aerospace companies the only 3D programs I had any interaction with were CATIA, Solidworks, AutoCad and NCAD so it is no surprise Blender is a new world. I love it! I also enjoy most outdoor activities, fishing, hiking, camping etc. Most music and College Football (UW Huskies!). Favorite vacation spot: Hawaii.

Merry Christmas!

MERRY CHRISTMAS!

Spent the last week trying to figure out what was wrong with my computer and there was nothing wrong now that I updated my video driver. I just had to sit back, relax and figure out what could possibly be different from one release to the next of Blender and I am talking about their daily releases not just the official releases.

Now some new pictures testing the fix. This was pretty quick and fun.

Planet_Final_02

Final Render (Do not like, ghosts are not aligned correctly)

Final_Image_Backdrop_With_Node_Tree

Final Render with node tree.

As you can see I used node groups to define certain sections of the render. Makes it easy to tweak only the areas you are testing knowing you will not affect any other area. I am going to re-watch a CGcookie tutorial using the compositor which I think will allow streamlining of the inputs of the different node groupd.

Still Here

I’m still around 🙂 I have been doing some work learning compositing and materials with new videos from Cgcookie. I have finished the test logo animation and will load the YouTube video when I am satisfied with it. I’m close but learning new things makes me want to tweak things here and there. Almost bed time here and I am doing some more test renders of the logo checking the time difference between .exr and .png. This test has more to do with the tutorial I watched this morning than the content of the animation.

See ya tomorrow!

I am also updating to the latest version of WordPress right now.

Sparks

Completed a new tutorial creating sparks in Blender by Andrew Price at Blenderguru.com. Short tutorial but very informative especially on some new nodes in the compositor I have not used.

I rendered the animation when I went to bed last night and it took 6hrs and 36min to complete from the first saved frame to the last (100) frames. When I got to work this morning (about 2 hours ago) I output the files in four different formats H.264, JPEG, MPEG, and Raw. The only file that would play on the players they have at work was the MPEG file. I will try the others when I get home and see what will play on my computer, probably all of them, then upload the one appropriate for YouTube.

As a side note, I was using Blender 2.65 release candidate 1 for this tutorial testing it out for any glaring bugs (pun intended) 🙂

None found so far.

 

Final rendered scene prior to animation

Getting Close – New Nodes in use for fading out the sparks

Things did not seem to be working correct here for some reason

First shot at the render – no color or fade out of the sparks yet

Reading: Digital Modeling

I am currently reading a book recommended by Johnathan Williamson titled “Digital Modeling” by William Vaughn. At times it has been hard for me to understand some concepts such as proper edge flow thru your model while reading and not able to actually do what is being described to you. This time, rotating an edge to change the direction of a loop seemed so simple when I actually was able to try it, look at what was happening and understand. Made so much more sence when actually doing it.

It seems so simple now that I have done it rather than just read about it. The concept seems so simple now :).