Updating Blender to open in Blender 3.0 was extremely easy. Just open it up. Apparently, I did not have any version specific items in my spaceship corridor file. Now it is on to converting the textures and materials.
I completed a render last week that shows some differences that need to be addressed. I had a glow around some of the lights down the corridor and lights on the door at the end. After the render, the glow is gone, and the green controller lights seem to be gone. Time for some more modelling.
I started Mosh’s Complete Python course and am getting used to the extensions needed within VS Code. Some of which I already had and others I did not have.
Additionally, I am trying to schedule the publishing of the posts when I think of it, usually Monday evening or sometime during the week prior to posting.