I have decided on what type of addin I would like to see in Blender and I have decided to create one myself. I have already talked about this and have been learning python along with C# (After Effects, Premier Pro, Unity etc… thanks to Udemy and Lynda.com)
Features would include:
- Moving pivot point.
- Snap to other objects pivot point.
- Snap to other objects vertex points.
- Other typical architectural/engineering features.
I know all of these are available separately or can be done with multiple clicks but it would be nice to have all in one small panel.
I have edited most posts for proper classifications, changed themes and added new security for this blog. It has been quite some time since I have posted anything about my projects but getting this site back up and running proper was important as well. With the site working proper it is time to get back to Udemy and the Unity game creation course I am taking.
Getting this blog back up and running proper was possible in most part to the course ‘WordPress Essential Training’ at Lynda.com.
New site covering miscellaneous activities including my favorite activity: Blender