Unity “Learning” tutorials

Some of the “Learning” tutorials on the Unity web site are out of date. One in particular was out of date when the new UI system started to be implemented at 4.6 (last year). I feel this is good for me. Now I can start using some of the techniques I should have beem learning from all the books, videos I have been reading and watching in order to get up to speed with Unity 5. Reading, watching and writing snippets of code are one thing, doing is completely different. I am a firm believer in the notion that if you can imagine yourself completing a task, your brain does not know the difference from you actually completing a task and your imagining yourself completing a task. The difference here is seeing my self completing this and the code itself actually working 🙂

A good example of this was the complete rewrite of some UI code, when I was finished the script was less than half the size of the original. Kudos here to Unity for creating a UI requiring substantially less code than the old UI objects and seemingly easier to use.

However, there are some areas of the scripting that use a lot more code than previously so I guess you can call it a wash. I’ll place some examples of both here to  remind me of what has changed and what I need to do and also for anybody that may come into this site and might find the information useful.

Leave a Reply

Your email address will not be published. Required fields are marked *