Game Asset Complete

My first game asset is complete for testing purposes. Tonight and during the weekend I will be create animations foe each of the drawers with sound of them opening and closing. After this I will be importing everything into Unity and creating scripts to open and closed the drawers. I’m sure this will be just the first of hundreds of test and retests I will be doing during the creation of this game.

Yesterday, I found a book I think I have been looking for. It is called: ‘Practical Game Development with Unity and Blender’, the perfect companion book for what I am trying to do. This book was just released in June 2014 (this year) using Blender 2.68a while I am using 2.71 and while I am not sure of the version of Unity he is using, given the time frame of release I’m betting he is using 4.3 while I have 4.5 (I skipped 4.4 or it was console only, not free).  With that said this book looks to be the ticket as it will not be running through all the basics of Unity or Blender interface, which I am very familiar with and, crossing fingers here, getting into some of the things I have been looking for information on. I would much rather find all the information I need myself through searching online, videos or reading books. The last think I want to do is ask on the forums. I am not against asking there, I don’t want my questions to end up being very easy to answer if I had only looked. If I get completely stuck, yes I will ask but only as a last resort.

Here is my finished product: Dresser

LivingRoomDrawers_08

LivingRoomDrawers_Open_08