Render Scenes

It is a bad few days when your WiFi goes out, your phone dies and your charger decides to kick the bucket all at the same time. To top it all off I could not get a new charger until today. The problem with the iPhone 5 would be the new charging connector they have. I have multiple micro USB chargers around the place here and only one for the iPhone 5. Finally a trip to Best Buy and 42.00 later I have a new charger cable plus I bought a micro USB to Lightning adapter. The adapter is .5″ x .375″, very easy to loose and at 20.00 I had better not. Enough of that, it is nice to have my phone on charge now and the WiFi back. On to creating scenes in Blender.

I had been noticing objects missing when I would open a file I had just worked with the day before and at times I would find duplicate objects here and there. Something was going on and I wasn’t sure exactly what it may be. Add to that my files size was increasing by a large percentage so I decided to do some investigating.

What happens when you create a scene with the various options: Full Copy, Link Object Data and Link Object?

Full Copy: Largest change in file size.

  1. Materials Duplicated with .001 added to material name.
  2. Layers Copied and Layer Names are maintained if using the Layer Manager Addon*
  3. Object Edits (Mesh): Not Replicated Between Scenes
  4. Object Rotation Change: Not Replicated Between Scenes
  5. Object Location Change: Not Replicated Between Scenes
  6. Object Scale Change: Not Replicated Between Scenes
  7. Object Layer Change: Not Replicated Between Scenes
  8. Object Material Change: Not Replicated Between Scenes

Link Object Data: Second place in change in file size.

  1. Materials Not Duplicated
  2. Layers Copied and Layer Names are maintained if using the Layer Manager Addon*
  3. Object Edits (Mesh): Replicated Between Scenes
  4. Object Rotation Change: Not Replicated Between Scenes
  5. Object Location Change: Not Replicated Between Scenes
  6. Object Scale Change: Not Replicated Between Scenes
  7. Object Layer Change: Not Replicated Between Scenes
  8. Object Material Change: Replicated Between Scenes

Link Object: Smallest change in file size.

  1. Materials Not Duplicated
  2. Layers Copied and Layer Names are maintained if using the Layer Manager Addon*
  3. Object Edits (Mesh): Replicated Between Scenes
  4. Object Rotation Change: Replicated Between Scenes
  5. Object Location Change: Replicated Between Scenes
  6. Object Scale Change: Replicated Between Scenes
  7. Object Layer Change: Not Replicated Between Scenes
  8. Object Material Change: Replicated Between Scenes

 

*If you are using the layer management addon, any layer names you created prior to creating your new scene will transfer to the new scene. Changing layer names within different scenes as no affect on other scenes as well.