Clothing

Started working on and separating the clothing for the Pilot character. When I went back and looked at my base mesh for this character it looks perfectly acceptable for sculpting on without starting over using the skin modifier. Before I continue with the head and face I will finish separating off the clothing from the character. I had already finished separating everything except the shirt/sweater beneath the jacket. I had completely missed that little 🙂 detail. Once this process is complete I will save and place my USB into my pocket so I do not forget it at work again. This is a necessary step since our testing along with the bill of material changes I keep getting from the guy upstairs is making the day very busy and I forget the USB is still plugged in. I wish work would not have turned off our access to Dropbox!

At one point this afternoon I had eight items in work at the same time. For those of you technical people out there like me, I know that ‘multitasking’ is 100% impossible and people as well as computers can only ‘time slice’ their projects making it look like things are being done at the same time, computers being much faster than humans. Anyway, when I was finished I had to take a break, head outside and mentally checking everything off to satisfy myself everything was complete.

P.S. looks like everything may go OK with my little issue at work Monday.

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